| ⊦ (∃ buf0, buf1. buf = buf0 + buf1 ∧ ( abs-padding(buf0) ∧ abs-nodes(buf1, m + # buf0, a ' + [], lax, weak) ∨ lax ≠ [] ∧ lax.head.off = m ∧ lax.head.size = # buf0 ∧ abs-node(buf0, a) ∧ abs-nodes(buf1, m + # buf0, [], lax.tail, weak))) ↔ (∃ buf0, buf1. buf = buf0 + buf1 ∧ ( abs-padding(buf0) ∧ abs-nodes(buf1, m + # buf0, a ' + [], lax, weak) ∨ lax = @(m, 2 * NODE_HEADER_SIZE + a.alignedsize) ' ∧ abs-node(buf0, a) ∧ abs-nodes(buf1, m + # buf0, [], [], weak))) |
⊦ (∃ buf0, buf1. buf = buf0 + buf1 ∧ ( abs-padding(buf0) ∧ abs-nodes(buf1, m + # buf0, a ', lax, weak) ∨ lax ≠ [] ∧ lax.head.off = m ∧ lax.head.size = # buf0 ∧ abs-node(buf0, a) ∧ abs-nodes(buf1, lax.head.off + # buf0, [], lax.tail, weak))) ↔ (∃ buf0, buf1. buf = buf0 + buf1 ∧ ( abs-padding(buf0) ∧ abs-nodes(buf1, m + # buf0, a ', lax, weak) ∨ lax = @(m, 2 * NODE_HEADER_SIZE + a.alignedsize) ' ∧ abs-node(buf0, a) ∧ abs-nodes(buf1, m + # buf0, [], [], weak)))
Used simplifier rules: a: ⊦ (x + y) + z = x + y + z; from specification list% ⊦ x + [] = x; (s)