| (H[r0, ce][r].nxt ' + x0).last ∈ H[r0, ce], path(H[r0, ce][r].nxt ' + x0, H[r0, ce]), r ∈ H[r0, ce], r0 ∈ H, ∀ r2, H0, r3, ce0. r2 ∈ H0 ∧ path(r3 ' + x0, H0[r2, ce0]) → reachable(r3, (r3 ' + x0).last, H0) ∨ reachable(r3, r2, H0) ⊦ r = null, reachable(r, (H[r0, ce][r].nxt ' + x0).last, H), reachable(r, r0, H) |
⊦ r ≠ r0 → H[r0, ce][r] = H[r]
r ≠ r0, (H[r].nxt ' + x0).last ∈ H[r0, ce], path(H[r].nxt ' + x0, H[r0, ce]), r ∈ H[r0, ce], r0 ∈ H, ∀ r2, H0, r3, ce0. r2 ∈ H0 ∧ path(r3 ' + x0, H0[r2, ce0]) → reachable(r3, (r3 ' + x0).last, H0) ∨ reachable(r3, r2, H0) ⊦ r = null, reachable(r, (H[r].nxt ' + x0).last, H), reachable(r, r0, H)
Used simplifier rules: self-reachable: ⊦ reachable(r, r, H) ↔ ¬ ¬(r ≠ null ∧ r ∈ H);%At-same: ⊦ H[r, ce][r] = ce; from specification store[linheap]%insin: ⊦ r ∈ H[r, ce]; from specification store[linheap] Used terms: r, ce, r0, H