| bits0.butlast = boolvar + bits2 ∧ bits0.butlast ≠ [], # bits0 ≤ # bits, boolvar ∨ bitsand(bits.butlast, bits0.butlast) = bits0.butlast, ∀ bits, bits1. # bits1 < # bits0 → # bits1 ≤ # bits → bits1 = [] ∨ bitsand(bits, bits1) = bits1 ∨ false ∈ bits ∨ bits1.first ⊦ bits0 = [], bitsand(bits.butlast, bits0.butlast) + (bits.last ∧ bits0.last)' = bits0, # bits = 1, bits = [], # bits0 = 1, bits0 = false ', bits0.first, false ∈ bits, false ∈ bits.butlast |
bits0.butlast = boolvar ' + bits2, boolvar ∈ bits0.butlast, # bits0 ≤ # bits, boolvar ∈ bits0, boolvar ∨ bitsand(bits.butlast, bits0.butlast) = bits0.butlast, ∀ bits, bits1. # bits1 < # bits0 → # bits1 ≤ # bits → bits1 = [] ∨ bitsand(bits, bits1) = bits1 ∨ false ∈ bits ∨ bits1.first ⊦ bits0 = false ', # bits0 = 1, bits = [], # bits = 1, bitsand(bits.butlast, bits0.butlast) + (bits.last ∧ bits0.last)' = bits0, bits0 = [], false ∈ bits.butlast, false ∈ bits, bits0.first
Used simplifier rules: bits ≠ [] ⊦ boolvar ∈ bits.butlast → boolvar ∈ bits; (forward)% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ boolvar ' + bits = bits0 → boolvar ∈ bits0; (forward)% ⊦ bits ≠ [] → (bits.butlast = [] ↔ bits = bits.first ');% ⊦ boolvar + bits = boolvar ' + bits;