| 1 < #(false ' + bits0) ∧ 1 < #(true ' + bits2), bitsand((false ' + bits0).butlast, (true ' + bits2).butlast) + ((false ' + bits0).last ∧ (true ' + bits2).last) = false ' + bits1, ∀ bits, bits2, bits1. # bits < # bits0 → bitsand(false ' + bits, true ' + bits2) = false ' + bits1 → 2 ^ n→i(# bits) = 1 + bits2uint(bitsinvert(bits2)) % 2 ^ n→i(# bits) + bits2uint(bits1) ∨ false ∈ bits ⊦ 2 ^ n→i(# bits0) = 1 + bits2uint(bitsinvert(bits2)) % 2 ^ n→i(# bits0) + bits2uint(bits1), false ∈ bits0 |
bitsand(false ' + bits0.butlast, true ' + bits2.butlast) + (bits0.last ∧ bits2.last)' = false ' + bits1, ∀ bits, bits2, bits1. # bits < # bits0 → bitsand(false ' + bits, true ' + bits2) = false ' + bits1 → 2 ^ n→i(# bits) = 1 + bits2uint(bitsinvert(bits2)) % 2 ^ n→i(# bits) + bits2uint(bits1) ∨ false ∈ bits ⊦ bits2 = [], bits0 = [], 2 ^ n→i(# bits0) = 1 + bits2uint(bitsinvert(bits2)) % 2 ^ n→i(# bits0) + bits2uint(bits1), false ∈ bits0, ¬ (bits0.last ∧ bits2.last) ∈ bits1 ∧ bits0.last ∧ bits2.last, (bits0.last ∧ bits2.last) ∧ ¬ false ∈ bitsand(false ' + bits0.butlast, true ' + bits2.butlast)
Used simplifier rules: ⊦ boolvar ∈ boolvar0 ' ↔ boolvar ↔ boolvar0;% ⊦ boolvar ∈ bits + bits0 ↔ ¬ ¬(boolvar ∈ bits ∨ boolvar ∈ bits0);% ⊦ boolvar ' + bits = bits0 → boolvar ∈ bits0; (forward)% ⊦ bits + boolvar ' = bits0 → boolvar ∈ bits0; (forward)% ⊦ bits ≠ [] → ((boolvar ' + bits).last ↔ bits.last);% ⊦ bits ≠ [] → (bits0 + bits).butlast = bits0 + bits.butlast;% ⊦ # bits = 0 ↔ bits = [];% ⊦ bits + [] = bits;% ⊦ boolvar + bits = boolvar ' + bits;% ⊦ # bits = 1 ↔ bits = bits.first + [];% ⊦ m + n = 1 ↔ m = 0 ∧ n = 1 ∨ n = 0 ∧ m = 1;% ⊦ m + n = n + m;% ⊦ (m + n0) + n1 = m + n0 + n1;% ⊦ m + 1 ≠ 0;% ⊦ 1 < m ↔ ¬(m = 0 ∨ m = 1);% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ # boolvar ' = 0 +1;% ⊦ #(bits + bits0) = # bits + # bits0;% ⊦ bits + boolvar = bits + boolvar ';