| bits.first, ∀ bits2, bits0, bits1. # bits2 < # bits.first ' → true → bits2 = [] ∨ bits0 = [] ∨ bits1 = [] ∨ bitsand(bits2, bitsand(bits0, bits1)) = bitsand(bitsand(bits2, bits0), bits1) ⊦ bits3 + boolvar ' = (bits3 + boolvar ').first ', bits4 + boolvar0 ' = (bits4 + boolvar0 ').first ', bitsand(bits3, bits4) + (boolvar ∧ boolvar0)' = bitsand(bits3 + boolvar ', bits4 + boolvar0 ') |
⊦ 1 < # bits ∧ 1 < # bits0 → bitsand(bits, bits0) = bitsand(bits.butlast, bits0.butlast) + (bits.last ∧ bits0.last)
Used simplifier rules: ⊦ (bits + boolvar ').butlast = bits;% ⊦ (bits + boolvar ').last ↔ boolvar;% ⊦ bits + boolvar = bits + boolvar ';% ⊦ bits + bits0 = bits + bits1 ↔ bits0 = bits1;% ⊦ #(bits + bits0) = # bits + # bits0;% ⊦ # boolvar ' = 0 +1;% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ 1 < m ↔ ¬(m = 0 ∨ m = 1);% ⊦ m + 1 ≠ 0;% ⊦ (m + n0) + n1 = m + n0 + n1;% ⊦ m + n = n + m;% ⊦ 1 = m + 1 ↔ m = 0;% ⊦ # bits = 0 ↔ bits = [];% ⊦ bits ≠ [] → ((bits + bits0).first ↔ bits.first);% ⊦ [] + bits = bits;% ⊦ boolvar '.first ↔ boolvar;% ⊦ boolvar ' = boolvar0 ' ↔ boolvar ↔ boolvar0; Used terms: bits4 + boolvar0 ', bits3 + boolvar '