| bits2 = bits3 + boolvar ', bitsand(true ' + bits3, true ' + bits.butlast) + (boolvar ∧ bits.last)' = false ' + bits1, ∀ bits1, bits, bits0. # bits0 < # bits2 → bitsand(true ' + bits0, true ' + bits) = false ' + bits1 → false ⊦ bits = [], bits2 = [], ¬ false ∈ bitsand(true ' + bits3, true ' + bits.butlast) ∧ boolvar ∧ bits.last, boolvar ∧ bits.last ∧ ¬ true ∈ bits1 |
bitsand(true ' + bits3, true ' + bits.butlast) + (boolvar ∧ bits.last)' = false ' + bits1, ∀ bits1, bits, bits0. # bits0 < #(bits3 + boolvar ') → bitsand(true ' + bits0, true ' + bits) = false ' + bits1 → false ⊦ bits = [], boolvar ∧ bits.last ∧ ¬ true ∈ bits1, ¬ false ∈ bitsand(true ' + bits3, true ' + bits.butlast) ∧ boolvar ∧ bits.last
Used simplifier rules: ⊦ boolvar ∈ boolvar0 ' ↔ boolvar ↔ boolvar0;% ⊦ boolvar ∈ bits + bits0 ↔ ¬ ¬(boolvar ∈ bits ∨ boolvar ∈ bits0);% ⊦ boolvar ' + bits = bits0 → boolvar ∈ bits0; (forward)% ⊦ bits + boolvar ' = bits0 → boolvar ∈ bits0; (forward)% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ bits + boolvar ' ≠ [];