| bitsand(true ' + bits3, true ' + bits2) = false ' + bits1.butlast, boolvar ∧ boolvar0 ↔ bits1.last, ∀ bits1, bits, bits0. # bits0 < #(bits3 + boolvar ') → bitsand(true ' + bits0, true ' + bits) = false ' + bits1 → false ⊦ bits1 = [], boolvar ∧ boolvar0 ∧ ¬ true ∈ bits1 |
bits1 = bits4 + boolvar1 ', bitsand(true ' + bits3, true ' + bits2) = false ' + bits4, boolvar ∧ boolvar0 ↔ boolvar1, ∀ bits1, bits, bits0. # bits0 < #(bits3 + boolvar ') → bitsand(true ' + bits0, true ' + bits) = false ' + bits1 → false ⊦ bits1 = [], boolvar ∧ boolvar0 ∧ ¬ true ∈ bits1
Used simplifier rules: bits ≠ [] ⊦ (boolvar ↔ bits.last) ∧ bits0 = bits.butlast ↔ bits = bits0 + boolvar '; (elim) Used terms: bits1, boolvar1, bits4