| bits.first, # bits ≤ # bits1, ∀ bits2, bits1, bits0. # bits2 < # bits → # bits2 ≤ # bits1 ∧ bits2.first → bits2 = [] ∨ bitsand(bits2, bits0 + bits1) = bits0 + bitsand(bits2, bits1) ⊦ bits = true ', # bits0 + # bits1 = 0, bits1 = [], bits = [], bits1 = bits1.first ', bitsand(bits.butlast, bits0 + bits1.butlast) = bits0 + bitsand(bits.butlast, bits1.butlast), bits.butlast.first ∧ ¬ (# bits1 - 1) + 1 < # bits |
bits1 = bits3 + boolvar ', bits.first, # bits ≤ # bits1, ∀ bits2, bits1, bits0. # bits2 < # bits → # bits2 ≤ # bits1 ∧ bits2.first → bits2 = [] ∨ bitsand(bits2, bits0 + bits1) = bits0 + bitsand(bits2, bits1) ⊦ bits = true ', # bits0 + # bits1 = 0, bits1 = [], bits = [], bits1 = bits1.first ', bitsand(bits.butlast, bits0 + bits3) = bits0 + bitsand(bits.butlast, bits3), bits.butlast.first ∧ ¬ (# bits1 - 1) + 1 < # bits
Used simplifier rules: bits ≠ [] ⊦ (boolvar ↔ bits.last) ∧ bits0 = bits.butlast ↔ bits = bits0 + boolvar '; (elim) Used terms: bits1, boolvar, bits3