| 1 < #(bits + true ' + bits3 + boolvar ') ∧ 1 < #(false ' + bits4 + boolvar0 '), ∀ bits0, bits, bits2. # bits2 < #(bits4 + boolvar0 ') → true → bitsand(bits + true ' + bits0, false ' + bits2) = bitsand(true ' + bits0, false ' + bits2) ∨ false ∈ bits ⊦ bitsand((bits + true ' + bits3 + boolvar ').butlast, (false ' + bits4 + boolvar0 ').butlast) + ((bits + true ' + bits3 + boolvar ').last ∧ (false ' + bits4 + boolvar0 ').last) = bitsand(true ' + bits3, false ' + bits4) + (boolvar ∧ boolvar0)', false ∈ bits |
∀ bits0, bits, bits2. # bits2 < #(bits4 + boolvar0 ') → true → bitsand(bits + true ' + bits0, false ' + bits2) = bitsand(true ' + bits0, false ' + bits2) ∨ false ∈ bits ⊦ bitsand(bits + true ' + bits3, false ' + bits4) = bitsand(true ' + bits3, false ' + bits4), false ∈ bits
Used simplifier rules: ⊦ # bits = 0 ↔ bits = [];% ⊦ m + n = 1 ↔ m = 0 ∧ n = 1 ∨ n = 0 ∧ m = 1;% ⊦ m + n = n + m;% ⊦ (m + n0) + n1 = m + n0 + n1;%n < n0 ⊦ (* n) ≠ m0 + (* n0);% ⊦ 1 < m ↔ ¬(m = 0 ∨ m = 1);% ⊦ # boolvar ' = 0 +1;% ⊦ #(bits + bits0) = # bits + # bits0;% ⊦ bits + bits0 = bits1 + bits0 ↔ bits = bits1;% ⊦ bits + boolvar = bits + boolvar ';% ⊦ (boolvar ' + bits + boolvar0 ').last ↔ boolvar0;% ⊦ (bits + boolvar ' + bits0).last ↔ (boolvar ' + bits0).last;% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ (bits + boolvar ').butlast = bits;%⊦ (bits + boolvar ' + bits0).butlast = bits + (boolvar ' + bits0).butlast;