| true ∈ bitsand(bits + false ' + bits3, false ' + bits4) ∧ false ∈ bitsand(bits + false ' + bits3, false ' + bits4), false ∈ bitsand(false ' + bits3, false ' + bits4), true ∈ bitsand(false ' + bits3, false ' + bits4), ∀ bits0, bits, bits2. # bits2 < #(bits4 + boolvar0 ') → true → sgn(bitsand(bits + false ' + bits0, false ' + bits2)) = sgn(bitsand(false ' + bits0, false ' + bits2)) ∨ true ∈ bits ⊦ sgn(bitsand(bits + false ' + bits3, false ' + bits4)) + (boolvar ∧ boolvar0)' = sgn(bitsand(false ' + bits3, false ' + bits4)) + (boolvar ∧ boolvar0)', true ∈ bits |
true ∈ bitsand(bits + false ' + bits3, false ' + bits4), false ∈ bitsand(bits + false ' + bits3, false ' + bits4), false ∈ bitsand(false ' + bits3, false ' + bits4), true ∈ bitsand(false ' + bits3, false ' + bits4), ∀ bits0, bits, bits2. # bits2 < #(bits4 + boolvar0 ') → true → sgn(bitsand(bits + false ' + bits0, false ' + bits2)) = sgn(bitsand(false ' + bits0, false ' + bits2)) ∨ true ∈ bits ⊦ sgn(bitsand(bits + false ' + bits3, false ' + bits4)) = sgn(bitsand(false ' + bits3, false ' + bits4)), true ∈ bits
Used simplifier rules: ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ bits + bits0 = bits1 + bits0 ↔ bits = bits1;