| # bits = # bits1, ∀ bits2, bits0, bits, bits3. # bits3 < # bits1 → # bits = # bits3 → bits0 = [] ∨ bits2 = [] ∨ bits = [] ∨ bitsand(bits0 + bits, bits2 + bits3) = bitsand(bits0, bits2) + bitsand(bits, bits3) ⊦ # bits0 + # bits1 = 0, # bits2 + # bits1 = 0, bits1 = [], bits = [], bits2 = [], bits0 = [], bitsand(bits0 + bits.butlast, bits2 + bits1.butlast) + (bits.last ∧ bits1.last)' = bitsand(bits0, bits2) + bitsand(bits, bits1) |
bits1 = bits4 + boolvar ', # bits = # bits1, ∀ bits2, bits0, bits, bits3. # bits3 < # bits1 → # bits = # bits3 → bits0 = [] ∨ bits2 = [] ∨ bits = [] ∨ bitsand(bits0 + bits, bits2 + bits3) = bitsand(bits0, bits2) + bitsand(bits, bits3) ⊦ # bits0 + # bits1 = 0, # bits2 + # bits1 = 0, bits1 = [], bits = [], bits2 = [], bits0 = [], bitsand(bits0 + bits.butlast, bits2 + bits4) + (bits.last ∧ boolvar)' = bitsand(bits0, bits2) + bitsand(bits, bits1)
Used simplifier rules: bits ≠ [] ⊦ (boolvar ↔ bits.last) ∧ bits0 = bits.butlast ↔ bits = bits0 + boolvar '; (elim) Used terms: bits1, boolvar, bits4