| 1 < #(boolvar ' + bits1) ∧ 1 < #(boolvar0 ' + false '), # bits1 = 1, ∀ boolvar0, boolvar, bits1, bits0. # bits0 < 1 → # bits1 = # bits0 → bits0 = [] ∨ bitsand(boolvar ' + bits1, boolvar0 ' + bits0) = (boolvar ∧ boolvar0)' + bitsand(bits1, bits0) ⊦ bits1 = [], bitsand((boolvar ' + bits1).butlast, (boolvar0 ' + false ').butlast) + ((boolvar ' + bits1).last ∧ (boolvar0 ' + false ').last) = (boolvar ∧ boolvar0)' + false ' |
# bits1 = 1, ∀ boolvar0, boolvar, bits1, bits0. # bits0 < 1 → # bits1 = # bits0 → bits0 = [] ∨ bitsand(boolvar ' + bits1, boolvar0 ' + bits0) = (boolvar ∧ boolvar0)' + bitsand(bits1, bits0) ⊦ bits1 = [], bitsand(boolvar ' + bits1.butlast, boolvar0 ') = (boolvar ∧ boolvar0)'
Used simplifier rules: ⊦ # bits = 0 ↔ bits = [];% ⊦ m + n = 1 ↔ m = 0 ∧ n = 1 ∨ n = 0 ∧ m = 1;% ⊦ m + n = n + m;% ⊦ (m + n0) + n1 = m + n0 + n1;% ⊦ m + 1 ≠ 0;% ⊦ 1 < m ↔ ¬(m = 0 ∨ m = 1);% ⊦ # boolvar ' = 0 +1;% ⊦ #(bits + bits0) = # bits + # bits0;% ⊦ bits + bits0 = bits1 + bits0 ↔ bits = bits1;% ⊦ bits + boolvar = bits + boolvar ';% ⊦ (bits + boolvar ').last ↔ boolvar;% ⊦ bits ≠ [] → ((boolvar ' + bits).last ↔ bits.last);% ⊦ (bits + boolvar ').butlast = bits;% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ bits ≠ [] → (bits0 + bits).butlast = bits0 + bits.butlast;