| false ' + bits1 ≠ [], bitsor(true ' + bits3, bits4) = (false ' + bits1).butlast ∧ (boolvar ∨ boolvar0 ↔ (false ' + bits1).last), (boolvar ∨ boolvar0) ∈ bits1, false ∈ bitsor(true ' + bits3, bits4), ∀ bits1, bits, bits2. # bits2 < #(bits4 + boolvar0 ') → bitsor(true ' + bits, bits2) = false ' + bits1 → bits2 = [] ⊦ bits1 = [], bits4 = [], (boolvar ∨ boolvar0) ∧ ¬ true ∈ bits1 |
bitsor(true ' + bits3, bits4) = false ' + bits1.butlast, boolvar ∨ boolvar0 ↔ bits1.last, (boolvar ∨ boolvar0) ∈ bits1, ∀ bits1, bits, bits2. # bits2 < #(bits4 + boolvar0 ') → bitsor(true ' + bits, bits2) = false ' + bits1 → bits2 = [] ⊦ bits1 = [], bits4 = [], (boolvar ∨ boolvar0) ∧ ¬ true ∈ bits1
Used simplifier rules: ⊦ boolvar ∈ boolvar0 ' ↔ boolvar ↔ boolvar0;% ⊦ boolvar ∈ bits + bits0 ↔ ¬ ¬(boolvar ∈ bits ∨ boolvar ∈ bits0);% ⊦ boolvar ' + bits = bits0 → boolvar ∈ bits0; (forward)% ⊦ boolvar ' + bits ≠ [];% ⊦ boolvar ∈ bits → ((boolvar0 ' + bits).last ↔ bits.last);% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ bits ≠ [] → (bits0 + bits).butlast = bits0 + bits.butlast;