| ∀ bits1, bits0. # bits1 < #(bits2 + boolvar ') → true → bits1 = [] ∨ bits0 = [] ∨ bitsor(bits1, bits0) = bitsinvert(bitsand(bitsinvert(bits1), bitsinvert(bits0))) ⊦ bits2 + boolvar ' = (bits2 + boolvar ').first ', bits0 = bits0.first ', bits0 = [], bitsor(bits2, bits0.butlast) + (boolvar ∨ bits0.last)' = bitsinvert(bitsand(bitsinvert(bits2) + (¬ boolvar)', bitsinvert(bits0))) |
bits0 = bits + boolvar0 ', ∀ bits1, bits0. # bits1 < #(bits2 + boolvar ') → true → bits1 = [] ∨ bits0 = [] ∨ bitsor(bits1, bits0) = bitsinvert(bitsand(bitsinvert(bits1), bitsinvert(bits0))) ⊦ bits2 + boolvar ' = (bits2 + boolvar ').first ', bits0 = bits0.first ', bits0 = [], bitsor(bits2, bits) + (boolvar ∨ boolvar0)' = bitsinvert(bitsand(bitsinvert(bits2) + (¬ boolvar)', bitsinvert(bits0)))
Used simplifier rules: bits ≠ [] ⊦ (boolvar ↔ bits.last) ∧ bits0 = bits.butlast ↔ bits = bits0 + boolvar '; (elim) Used terms: bits0, boolvar0, bits