| bits = boolvar + bits2, ∀ bits1, bits. # bits1 < # bits0 → true → bits = [] ∨ bits1 = [] ∨ bitsand(bits, bits1) = bitsand(bits1, bits) ⊦ bitsand(bits, bits0) = bitsand(bits0, bits), bits0 = [], bits = [], bits0 = true ', bits0 = false ', bits = true ', bits = false ', bits ≠ boolvar ' ∧ bits0 ≠ bits0.first ' |
∀ bits1, bits. # bits1 < # bits0 → true → bits = [] ∨ bits1 = [] ∨ bitsand(bits, bits1) = bitsand(bits1, bits) ⊦ bitsand(boolvar ' + bits2, bits0) = bitsand(bits0, boolvar ' + bits2), bits0 = [], bits0 = true ', bits0 = false ', boolvar ' + bits2 = true ', boolvar ' + bits2 = false ', bits0 ≠ bits0.first ' ∧ bits2 ≠ []
Used simplifier rules: ⊦ boolvar ' = boolvar0 ' ↔ boolvar ↔ boolvar0;% ⊦ bits + [] = bits;% ⊦ boolvar ' = boolvar0 ' + bits ↔ (boolvar ↔ boolvar0) ∧ bits = [];% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ boolvar ' + bits ≠ [];% ⊦ boolvar + bits = boolvar ' + bits;