| ¬(1 < #(boolvar ' + bits1) ∧ 1 < #(boolvar0 ' + bits)), bitsand(boolvar ' + bits1, boolvar0 ' + bits) = boolvar1 ' + bits0, ∀ bits2, boolvar, bits1, boolvar0, boolvar1, bits0. # bits2 < # bits → bitsand(boolvar ' + bits1, boolvar0 ' + bits2) = boolvar1 ' + bits0 → (boolvar1 ↔ boolvar ∧ boolvar0) ⊦ boolvar1 ↔ boolvar ∧ boolvar0 |
bitsand(boolvar ' + bits1, boolvar0 ' + bits) = boolvar1 ' + bits0, ∀ bits2, boolvar, bits1, boolvar0, boolvar1, bits0. # bits2 < # bits → bitsand(boolvar ' + bits1, boolvar0 ' + bits2) = boolvar1 ' + bits0 → (boolvar1 ↔ boolvar ∧ boolvar0) ⊦ boolvar1 ↔ boolvar ∧ boolvar0, bits1 ≠ [] ∧ bits ≠ []
Used simplifier rules: ⊦ # bits = 0 ↔ bits = [];% ⊦ 1 = m + 1 ↔ m = 0;% ⊦ m + n = n + m;% ⊦ (m + n0) + n1 = m + n0 + n1;% ⊦ m + 1 ≠ 0;% ⊦ 1 < m ↔ ¬(m = 0 ∨ m = 1);% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ # boolvar ' = 0 +1;% ⊦ #(bits + bits0) = # bits + # bits0;