| bitsand(boolvar ' + bits1, boolvar0 ' + bits) = boolvar1 ' + bits0, ∀ bits2, boolvar, bits1, boolvar0, boolvar1, bits0. # bits2 < # bits → bitsand(boolvar ' + bits1, boolvar0 ' + bits2) = boolvar1 ' + bits0 → (boolvar1 ↔ boolvar ∧ boolvar0) ⊦ boolvar1 ↔ boolvar ∧ boolvar0 |
⊦ 1 < # bits ∧ 1 < # bits0 → bitsand(bits, bits0) = bitsand(bits.butlast, bits0.butlast) + (bits.last ∧ bits0.last)
¬(1 < #(boolvar ' + bits1) ∧ 1 < #(boolvar0 ' + bits)), bitsand(boolvar ' + bits1, boolvar0 ' + bits) = boolvar1 ' + bits0, ∀ bits2, boolvar, bits1, boolvar0, boolvar1, bits0. # bits2 < # bits → bitsand(boolvar ' + bits1, boolvar0 ' + bits2) = boolvar1 ' + bits0 → (boolvar1 ↔ boolvar ∧ boolvar0) ⊦ boolvar1 ↔ boolvar ∧ boolvar0
1 < #(boolvar ' + bits1) ∧ 1 < #(boolvar0 ' + bits), bitsand((boolvar ' + bits1).butlast, (boolvar0 ' + bits).butlast) + ((boolvar ' + bits1).last ∧ (boolvar0 ' + bits).last) = boolvar1 ' + bits0, ∀ bits2, boolvar, bits1, boolvar0, boolvar1, bits0. # bits2 < # bits → bitsand(boolvar ' + bits1, boolvar0 ' + bits2) = boolvar1 ' + bits0 → (boolvar1 ↔ boolvar ∧ boolvar0) ⊦ boolvar1 ↔ boolvar ∧ boolvar0
Used terms: boolvar0 ' + bits, boolvar ' + bits1