| 1 < #(bits + bits0) ∧ 1 < #(false ' + bits2), # bits2 < # bits0, ∀ bits, bits0, bits1. # bits1 < # bits2 → # bits1 < # bits0 → bitsand(bits + bits0, false ' + bits1) = bitsand(bits0, false ' + bits1) ∨ bits0 = [] ⊦ bits0 = [], bitsand((bits + bits0).butlast, (false ' + bits2).butlast) + ((bits + bits0).last ∧ (false ' + bits2).last) = bitsand(bits0, false ' + bits2) |
# bits2 < # bits0, ∀ bits, bits0, bits1. # bits1 < # bits2 → # bits1 < # bits0 → bitsand(bits + bits0, false ' + bits1) = bitsand(bits0, false ' + bits1) ∨ bits0 = [] ⊦ # bits + # bits0 = 0, bits2 = [], bits0 = [], bitsand(bits + bits0.butlast, false ' + bits2.butlast) + (bits0.last ∧ bits2.last)' = bitsand(bits0, false ' + bits2), # bits0 = 1
Used simplifier rules: ⊦ m < 1 ↔ m = 0;% ⊦ m < n ∧ n = n0 → m < n0; (forward)% ⊦ bits ≠ [] → ((boolvar ' + bits).last ↔ bits.last);% ⊦ m + 1 ≠ 0;% ⊦ # boolvar ' = 0 +1;% ⊦ m + n = n + m;% ⊦ (m + n0) + n1 = m + n0 + n1;% ⊦ # bits = 0 ↔ bits = [];% ⊦ m + n = 1 ↔ m = 0 ∧ n = 1 ∨ n = 0 ∧ m = 1;% ⊦ 1 < m ↔ ¬(m = 0 ∨ m = 1);% ⊦ #(bits + bits0) = # bits + # bits0;% ⊦ bits + boolvar = bits + boolvar ';% ⊦ bits ≠ [] → ((bits0 + bits).last ↔ bits.last);% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1;% ⊦ bits ≠ [] → (bits0 + bits).butlast = bits0 + bits.butlast;