| # bits2 < # bits0, ∀ bits, bits0, bits1. # bits1 < # bits2 → # bits1 < # bits0 → bitsand(bits + bits0, false ' + bits1) = bitsand(bits0, false ' + bits1) ∨ bits0 = [] ⊦ # bits + # bits0 = 0, bits2 = [], bits0 = [], bitsand(bits + bits0.butlast, false ' + bits2.butlast) + (bits0.last ∧ bits2.last)' = bitsand(bits0, false ' + bits2), # bits0 = 1 |
bits2 = bits3 + boolvar ', # bits2 < # bits0, ∀ bits, bits0, bits1. # bits1 < # bits2 → # bits1 < # bits0 → bitsand(bits + bits0, false ' + bits1) = bitsand(bits0, false ' + bits1) ∨ bits0 = [] ⊦ # bits + # bits0 = 0, bits2 = [], bits0 = [], bitsand(bits + bits0.butlast, false ' + bits3) + (bits0.last ∧ boolvar)' = bitsand(bits0, false ' + bits2), # bits0 = 1
Used simplifier rules: bits ≠ [] ⊦ (boolvar ↔ bits.last) ∧ bits0 = bits.butlast ↔ bits = bits0 + boolvar '; (elim) Used terms: bits2, boolvar, bits3