| # bits1 = 2 + # bits, # bitsand(false ' + true ' + bits, bits1) < # bits1, bits3.first, # bits3 ≤ m, # bits1 ≤ # bits2 + # bitsand(false ' + true ' + bits, bits1) ⊦ bits3 + bits1 = [], bits2 + mklist(false, m) = [], bits1 = [], mklist(false, m) + bitsand(bits1, false ' + true ' + bits) = lastn(2 + # bits + m, bits2 + mklist(false, m) + bitsand(false ' + true ' + bits, bits1)), bits3 = [], m = 0, bits2 = [] |
⊦ bits ≠ [] ∧ bits0 ≠ [] → bitsand(bits, bits0) = bitsand(bits0, bits)
false ' + true ' + bits ≠ [] ∧ bits1 ≠ [], # bits1 = 2 + # bits, # bitsand(bits1, false ' + true ' + bits) < # bits1, bits3.first, # bits3 ≤ m, # bits1 ≤ # bits2 + # bitsand(bits1, false ' + true ' + bits) ⊦ bits3 + bits1 = [], bits2 + mklist(false, m) = [], bits1 = [], mklist(false, m) + bitsand(bits1, false ' + true ' + bits) = lastn(2 + # bits + m, bits2 + mklist(false, m) + bitsand(bits1, false ' + true ' + bits)), bits3 = [], m = 0, bits2 = []
Used simplifier rules: ⊦ ¬ bits + bits0 ≠ [] ↔ bits = [] ∧ bits0 = [];% ⊦ boolvar ' ≠ [];% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1; Used terms: bits1, false ' + true ' + bits