| # bits1 = # bitsand(bits1, false ' + true ' + bits), 2 + # bits = # bits1, # bits3 < m, 2 + # bits + m ≤ # bits3 + # bitsand(false ' + true ' + bits, bits1) ⊦ # bits3 = m, mklist(false, m) + bitsand(bits1, false ' + true ' + bits) = lastn(2 + # bits + m, mklist(false, # bits3) + bitsand(false ' + true ' + bits, bits1)), bits1 = [], bits2 + mklist(false, m) = [], bits3 + bits1 = [], bits3 = [], bits3.first |
⊦ bits ≠ [] ∧ bits0 ≠ [] → bitsand(bits, bits0) = bitsand(bits0, bits)
false ' + true ' + bits ≠ [] ∧ bits1 ≠ [], # bits1 = # bitsand(bits1, false ' + true ' + bits), 2 + # bits = # bits1, # bits3 < m, 2 + # bits + m ≤ # bits3 + # bitsand(bits1, false ' + true ' + bits) ⊦ # bits3 = m, mklist(false, m) + bitsand(bits1, false ' + true ' + bits) = lastn(2 + # bits + m, mklist(false, # bits3) + bitsand(bits1, false ' + true ' + bits)), bits1 = [], bits2 + mklist(false, m) = [], bits3 + bits1 = [], bits3 = [], bits3.first
Used simplifier rules: ⊦ (m + n0) + n1 = m + n0 + n1;% ⊦ m + n = n + m;% ⊦ ¬ bits + bits0 ≠ [] ↔ bits = [] ∧ bits0 = [];% ⊦ boolvar ' ≠ [];% ⊦ (bits + bits0) + bits1 = bits + bits0 + bits1; Used terms: bits1, false ' + true ' + bits